Enemies in Ember Knights are the main obstacle the Knights must face and spawn based on which Level the Knights are in. Almost every room is accompanied by Enemies, and they frequently appear in multiple waves throughout each. Some enemies even have Elite and Champion variants, making them tougher to defeat and giving them new attacks and patterns.
All values listed are base values that are increased with difficulty modifiers. This page is new, and little is still known about most enemies. Values accompanied by an (?) are unconfirmed. Please contact the wiki editors if you have reliable information on unknown or unconfirmed values.
Enemies
Rakkling
Basic
"Nasty little biters. If you see one, know there's more about. Watch yer ankles."
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Webbling
Basic
"Somehow there is a creature more annoying than a regular Rakkling."
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Rakkling Nest
Basic
"Burn or destroy any of these ya see. Just know, they'll likely come back."
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Rakknid
Basic
"Weren't very vigilant, were ya? Now they're full grown and tenfold the pest."
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Oakbane
Basic
"Worst case of unnatural consumption I've ever come across. Pollutes, not Purifies."
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Health: 8
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Health: 8
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Health: 75
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Health: 80
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Health: 55
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Avg Damage: 5
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Avg Damage: 3
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Avg Damage: 0
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Avg Damage: 15
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Avg Damage: 8
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Attack: Leap
Type: Single Strike
Revs up and Leap on top of all who oppose it. (DMG: 5)
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Attack: Leap
Type: Single Strike
Revs up and Leap on top of all who oppose it. (DMG: 5)
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Attack: Spawn Rakkling
Type: Summon
Spawns the little demons known only as a Rakkling (DMG: 0)
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Attack: Pounce
Type: Single Strike
Revs up before Pouncing forward Slashing at its target, they really don't learn do they. (DMG: 15)
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Attack: Toxic Earth
Type: Projectile, DoT, AoE
Throws Toxic berries that Burst creating a Massive puddle and poisoning those who touch it, Do Not Consume (DMG: 8)
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Attack: Cobweb
Type: Projectile, DoT, AoE
Shoots Webbing to glue its opponents before striking (DMG: 1)
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Whirmaw
Basic
"Named these on account of how they twirl and bite. Did in too many Knights so far."
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Whirmaw
Elite
"Named these on account of how they twirl and bite. Did in too many Knights so far."
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Rotworm
Basic
"Not enough early birds out there ridding the universe of these 'uns."
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Rotworm
Elite
"Not enough early birds out there ridding the universe of these 'uns."
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Rotworm
Champion
"Not enough early birds out there ridding the universe of these 'uns."
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Health: 30
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Health: 45
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Health: 44
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Health: 66
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Health: 455
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Avg Damage: 7
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Avg Damage: 13.5
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Avg Damage: 8
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Avg Damage: 10
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Avg Damage: 13
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Attack: Twirl
Type: Random, Multi Strike
Spins itself when it sees something, it Cannot control itself while spinning.
(DMG: 7)
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Attack: Twirl
Type: Random, Multi Strike
Spins itself when it sees something, it Cannot control itself while spinning.
(DMG: 16)
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Attack: Spit
Type: Projectile
violently Spits at its enemies, extremely acidic, Do Not Consume
(DMG: 8)
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Attack: Double-Spit
Type: Projectile
violently Spits at its enemies Twice, extremely acidic Do Not Consume
(DMG: 10)
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Attack: Triple-Spit
Type: Projectile
violently Spits at its enemies Thrice, extremely acidic Do Not Consume
(DMG: 12)
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Attack: Whirlwind
Type: Suck, Multi Strike, AoE
Spins itself while Slowly moving toward its target pulling anything toward the Center,
(DMG: 11)
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Attack: Tunnel
Type: Passive
Burrows underground to avoid Attacks and travels a short distance before resurfacing
(DMG: 0)
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Attack: Tunnel
Type: Passive
Burrows underground to avoid Attacks and travels a short distance before resurfacing
(DMG: 0)
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Attack: Homing-Spit
Type: Projectile
violently collects Spit before heaving it at enemies somehow making it have heat sink capabilities, extremely acidic Do Not Consume
(DMG: 15)
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Attack: Tunnel
Type: Passive
Burrows underground to avoid Attacks and travels a short distance before resurfacing
(DMG: 0)
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Attack: Spike
Type: Passive, AoE
While using Tunnel clones itself while faking three other locations when popping out spawns spikes instead
(DMG: 12)
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Frost Bite
Basic
"Never Discount the small and the feeble. They always exist in droves."
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Frost Bite
Bomb
"Never Discount the small and the feeble. They always exist in droves."
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Shiver mage
Basic
"Then the wize wizened, like fruit at first frost."
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Snow Witch
Basic
"Childish whimsy twists so quickly to cruelty, if not caressed and cared for."
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Snow Witch
Elite
"Childish whimsy twists so quickly to cruelty, if not caressed and cared for."
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Health: 25
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Health: 33
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Health: 80
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Health: 85
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Health: 128
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Avg Damage: 5
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Avg Damage: 7.5
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Avg Damage: 5
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Avg Damage: 10
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Avg Damage: 15
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Attack: Charge
Type: Single Strike
Charges at its target... what else did you expect? (DMG: 5)
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Attack: Charge
Type: Single Strike
Charges at its target... what else did you expect? (DMG: 5)
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Attack: Blizzard
'Ty'pe: AoE, DoT,
Swings its wand around swirling the wind around its desired position creating a blizzard that tears its target apart. (DMG: 5)
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Attack: Ice Spikes
Type: Single Strike, Prop
Summons ice spikes on its target creating a Barrier that Damages anything that walks into it (DMG: 10)
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Attack: Ice Spikes
Type: Single Strike, Prop
Summons ice spikes on its target creating a Barrier that Damages anything that walks into it (DMG: 15)
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Attack: Death Explosion
Type: Single Strike, AoE
Explodes... somehow... (DMG: 10)
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Attack: Teleport
Type: Passive
Before casting Ice Spikes it Teleports to its target's location (DMG: 15)
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Chillvalier
Basic
"Brave knight, raise not thy blade, your mind is muddled. This is beneath you."
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Scout
Basic
"The sound of a plucked string on a wintery morn still shivers my spine."
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Vanguard
Basic
"The tip of an army's spear drives ruthlessly through the enemy."
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Vanguard
Elite
"The tip of an army's spear drives ruthlessly through the enemy."
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Vanguard
Champion
"The tip of an army's spear drives ruthlessly through the enemy."
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Health: 90
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Health: 70
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Health: 145
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Health: 218
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Health: 950
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Avg Damage: 13.5
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Avg Damage: 8
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Avg Damage: 18
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Avg Damage: 22.5
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Avg Damage: 28
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Attack: Swing
Type: Double Strike
Swings its Ice sword at its target before Doubling back with a follow up Swing (DMG: 12, 15)
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Attack: Frost Shot
Type: Projectile
shoots an Arrow from its bow made of pure Ice, its aim is Worse than Storm Troopers (DMG: 8)
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Attack: Charge
Type: Single Strike
Charges at its target... A Quirky Knight once uttered the Famous quote "Scary Scary" upon witnessing this attack (DMG: 18)
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Attack: Charge
Type: Single Strike
Charges at its target... A Quirky Knight once uttered the Famous quote "Scary Scary" upon witnessing this attack (DMG: 27)
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Attack: Triple Charge
Type: Tripple Strike
Charges at its target Three times in quick succession (DMG: 32)
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Attack: Rally
Type: Passive, Buff
Screams when it notices its enemy to Gather its allies, Buffing its allies with Movement Speed, Damage and Confidence (DMG: 0)
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Attack: Dodge
Type: Passive
True Masters in the art of angering speedrunners Dodging, can dodge Everything even the constant cursing thrown its way (DMG: 0)
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Attack: Triple Jab
Type: Tripple Strike
Upon Closing the Gap with its target it then proceeds to stab at the target violently, piercing through them not Once, not Twice but Three times!!! (DMG: 18)
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Attack: Long Charge
Type: Single Strike, AoE
Winds up and Charges at its target with Blizzarding speed dropping Icefell (DMG: 32) from the ceiling behind it (DMG: 37)
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Attack: Triple Jab
Type: Tripple Strike
Upon Closing the Gap with its target it then proceeds to stab at the target violently, piercing through them not Once, not Twice but Three times!!! (DMG: 18)
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Attack: Icicle Spear
Type: (?)
(?) (DMG: 18)
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Attack: Summon Allies
Type: Summon
summons frozen Chillvaliers to help aid in the fight (DMG: 0)
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Chillvalier
Frozen
"Brave knight, raise not thy blade, your mind is muddled. This is beneath you."
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Scout
Frozen
"The sound of a plucked string on a wintery morn still shivers my spine."
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Vanguard
Frozen
"The tip of an army's spear drives ruthlessly through the enemy."
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Vanguard
Frozen
"(?)"
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Health: 1
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Health: 1
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Health: 1
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Health: 1
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Avg Damage: 13.5
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Avg Damage: 8
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Avg Damage: 23
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Avg Damage: (19.5)
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Attack: Swing
Type: Double Strike
Swings its Ice sword at its target before Doubling back with a follow-up Swing (DMG: 12, 15)
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Attack: Frost Shot
Type: Projectile
shoots an Arrow from its bow made of pure Ice, its aim is Worse than Storm Troopers (DMG: 8)
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Attack: Charge
Type: Single Strike
Charges at its target... A Quirky Knight once uttered the Famous quote "Scary Scary" upon witnessing this attack (DMG: 23)
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Attack: Sheild Bash
Type: Single Strike
violently Swings its shield at the ground breaking down 3 snowfell (DMG: 15)
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Attack: Dodge
Type: Passive
True Masters in the art of angering speedrunners Dodging, can dodge Everything even the constant cursing thrown its way (DMG: 0)
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Attack: Leap
Type: Multi Strike
Jumps into the air Slamming down and causing snowfell to fall around it (DMG: 24)
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Craven
Basic
"Spirits can cling to the wings of those meant to deliver them home."
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Pox Rat
Basic
"Found in every ship, company and castle. And never a good sign. Never."
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Weald Wolf
Basic
"No greater beast exists than those in the imagination of man."
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Condemned
Basic
"Evolving in darkness, the Condemned are masters of the shadow."
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Condemned
Elite
"Evolving in darkness, the Condemned are masters of the shadow."
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Health: 60
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Health: 90
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Health: 360
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Health: 250
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Health: 375
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Avg Damage: 15
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Avg Damage: 8.7
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Avg Damage: 27
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Avg Damage: (15)
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Avg Damage: (20.5)
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Attack: Swing
Type: Swoop
Violently lunges at its target over and over until its dead (DMG: 15)
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Attack: Necromatic breath
Type: Projectile, AoE
vomits a green sludge that spreads, can fire with extreme accuracy (DMG: 8)
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Attack: Claw
Type: Double Strike
slashes at its target with its deadly claws twice (DMG: 18)
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Attack: Assassinate
Type: Single Strike
dashes behind its target attempting a sorry attempt at a backstab (DMG: 15)
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Attack: Assassinate
Type: Single Strike
dashes behind its target attempting a sorry attempt at a backstab (DMG: 23)
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Attack: Toxify
Type: Buff
swirls its body around to prime itself changing its color and inflicting itself with Acid Reflex (DMG: 0)
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Attack: Leap
Type: Charge, single strike
charging up predicting its target's path before dashing at its target and slashing at it (DMG: 27)
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Attack: Throw Dagger
Type: Projectile
Fakes an Assassinate before throwing 2 deadly daggers at breakneck speeds (DMG: 18)
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Attack: Acid Reflex
Type: Passive
While under the Toxify buff, it has increased attack speed increasing the AoE and dmg of Necromatic breath (DMG: 10) and becoming extremely volatile when it dies creating a quick explosion of acid (DMG: 8)
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Attack: Gouge
Type: Charge, Single strike
charges up a claw swing to inflict more pain into the target before slashing breaking the sound barrier (DMG: 36)
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Attack: Rage
Type: Passive, Buff
once it stops playing with its food it will howl into the night sky giving it high invincibility frames and higher attack speed (DMG: 0)
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Mimic
Basic
"Lurking in suspiciously odd places, these creatures seem to inhabit empty chests like a deadly hermit crab."
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Effigeist
Basic
"Look for the light they say. And evil has listened, changed its form in consequence."
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The Forlorn
Basic
"Is there even anything under that cloak? I wouldn't recommend asking."
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The Forlorn
Elite
"Is there even anything under that cloak? I wouldn't recommend asking."
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The Forlorn
Champion
"Is there even anything under that cloak? I wouldn't recommend asking."
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Health: 250
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Health: 120
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Health: 290
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Health: 435
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Health: 1900
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Avg Damage: 15
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Avg Damage: 9
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Avg Damage: 13
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Avg Damage: 21
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Avg Damage: 23.17
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Attack: Leap
Type: Single Strike
Revs up and Leap on top of all who oppose it. (DMG: 15)
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Attack: Gheist shot
Type: Projectile
Acts like a sentry and fires at anything living that comes into contact with it (DMG: 8)
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Attack: Necronomic Beam
Type: Charge
Generates a laser which it fires at its target (DMG: 16)
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Attack: Necronomic Beam
Type: Charge
Generates a laser which it fires at its target (DMG: 24)
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Attack: Necronomic Beam
Type: Charge
Generates a laser which it fires at its target (DMG: 27)
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Attack: Freedom
Type: Passive
upon death, it breaks free from its former body, when hit after, it will trigger Fiend fire. (DMG: 0)
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Attack: Spirit Ball
Type: Charge, Projectile
Charges up generating a sphere projectile before sending it at its target (DMG: 10)
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Attack: Spirit Ball
Type: Charge, Projectile
Charges up generating a sphere projectile before sending it at its target (DMG: 15)
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Attack: Spirit Ball
Type: Charge, Multi-Projectile
Charges up generating 3 sphere projectiles before sending them at its target (DMG: 15x3)
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Attack: Fiend Fire
Type: Homing AoE
once it's free it will chase down its opponent before imploding on contact with anything (DMG: 7)
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Attack: Teleport
Type: Passive
it cannot move but it can teleport short distances (DMG: 0)
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Attack: Teleport
Type: Passive
it cannot move but it can teleport short distances (DMG: 0)
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Attack: Teleport
Type: Passive
it cannot move but it can teleport short distances (DMG: 0)
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Attack: Spirit Totem
Type: Homing, AoE
Shoots a laser on the ground chasing after its target (DMG: 24)
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Attack: Spirit Totem
Type: Homing, AoE
Shoots a laser on the ground chasing after its target (DMG: 27)
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Attack: Purple ball
Type: Multi-Projectile
(?) (DMG: 15x5)
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Attack: Wide Eyed Gaze
Type: AoE, Charge
Gazes at its target in a massive cone-shaped AoE with a short delay before attack (DMG: 27)
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Attack: Spirit Totem
Type: Healing, Single strike
lunges at its target biting them with a vampiric bite, healing themselves if successfully hit. (DMG: 17) (Healing: 26)
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Attack: Clone
Type: Summon
summons 4 clones with 1 health each if the correct Forlorn is attacked the clones will disappear (DMG: 0)
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Attack: Necromancy
Type: Summon
Summons 3 Necromantic enemies to assist it in battle (DMG: 0)
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The Forlorn
Necromantic
"Is there even anything under that cloak? I wouldn't recommend asking."
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Condemned
Necromantic
"Evolving in darkness, the Condemned are masters of the shadow."
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Weald Wolf
Necromantic
"No greater beast exists than those in the imagination of man."
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Health: 106
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Health: 91
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Health: 133
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Avg Damage: 12.5
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Avg Damage: 15
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Avg Damage: 27
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Attack: Necronomic Beam
Type: Charge
Generates a laser which it fires at its target (DMG: 16)
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Attack: Assassinate
Type: Single Strike
dashes behind its target attempting a sorry attempt at a backstab (DMG: 15)
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Attack: Claw
Type: Double Strike
slashes at its target with its deadly claws twice (DMG: 18)
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Attack: Spirit Ball
Type: Charge, Projectile
Charges up generating a sphere projectile before sending it at its target (DMG: 9)
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Attack: Leap
Type: Charge, single strike
charging up predicting its target's path before dashing at its target and slashing at it (DMG: 27)
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Attack: Teleport
Type: Passive
it cannot move but it can teleport short distances (DMG: 0)
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Attack: Gouge
Type: Charge, Single strike
charges up a claw swing to inflict more pain into the target before slashing breaking the sound barrier (DMG: 36)
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Haunted Effigy
Basic
"A grisly effigy of unlife."
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Aching Cage
Basic
"For some, life can be a prison, but death a thousandfold more."
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Phantom Clone
Basic
"Cursed to live a half-life."
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Gravegripper
Basic
"Let't talk of graves, of worms, and epitaphs."
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Malevolent Mirror
Basic
"Breaking one could result in more than seven years bad luck."
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Health: (?)
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Health: 115
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Health: 275
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Health: 220
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Health: 185
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Avg Damage: 11.5
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Avg Damage: 0
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Avg Damage: 15
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Avg Damage: 14
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Avg Damage: 12
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Attack: Sounding fireball
Type: projectile
fires a fireball at its target (DMG: 11)
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Attack: Assist Phantom
Type: Heal
Unsheilds itself allowing phantom to consume its souls healing him (Healing: 14/s)
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Attack: Delayed laser
Type: (?)
(?) (DMG: 15)
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Attack: Grave Digging
Type: Single Strike
slashes at its target digging them up (DMG: 14)
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Attack: Spirit Shot
Type: (?)
(?) (DMG: 12)
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Attack: Spiritual Energy
Type: Passive
if the variant poltergeist is in the arena it has enhanced attacks (DMG: 12)
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Attack: Confinement
Type: Passive
its continuously shielding itself until phantom needs its power making it completely invincible (DMG: 0)
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Attack: Chain orb
Type: (?)
(?) (DMG: 15)
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Attack: Three way Revolving laser
Type: (?)
(?) (DMG: 15)
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Welder
Basic
"Armed with bionic suits for premium jump distance."
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Hypercharger
Basic
"Its gaping maw is just as dangerous as the energy it 'breathes'."
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Defense Bot
Basic
"The best defence is a good offence, or so it's programmed to think."
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Shocker
Basic
"Anville security has been having a tough time identifying friend from foe. Best nor get too close and find out which you are."
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Shocker
Elite
"Anville security has been having a tough time identifying friend from foe. Best nor get too close and find out which you are."
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Health: 275
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Health: 400
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Health: 175
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Health: 345
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Health: 518
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Avg Damage: 17
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Avg Damage: 20
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Avg Damage: 23.3
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Avg Damage: 22.5
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Avg Damage: 33
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Attack: Drillhop
Type: Tri-Attack
smashes its drill at its target readjusting after every attempt (DMG: 17)
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Attack: Screech
Type: Charge Single-Strike
shreds the skin off its target with an electronic scream (DMG: 18)
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Attack: Compressed Air Walls
Type: Passive, defensive
Generates a wall of compressed air that flings whatever it touches back completely impenetrable, tho it doesn't last long (DMG: 0)
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Attack: Charged Shock
Type: (?)
(DMG: 20)
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Attack: Charged Shock
Type: (?)
(DMG: 30)
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Attack: Shocked
Type: Passive
when hit by the attacks of a charging unit gain a perminent buff which enhances the following attacks:
Screech: gains a wider cone of attack increasing its DMG to 22
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Attack: Shock Orb
Type: Charged, Projectile
collects enough energy to generate an electric orb before sending it after its target (DMG: 22)
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Attack: Explosion
Type: (?)
(DMG: 20)
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Attack: Explosion
Type: (?)
(DMG: 30)
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Attack: Teleport
Type: Passive
it can teleport short distances (DMG: 0)
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Attack: Shocked
Type: Passive
when hit by the attacks of a charging unit gain a perminent buff that enhances the following attacks:
Charged Shock: increasing its DMG to 25
Explosion: increasing its DMG to 25
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Attack: Splitting beam
Type: (?)
(DMG: 30)
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Attack: Shocked
Type: Passive
when hit by the attacks of a charging unit gain a perminent buff that enhances the following attacks:
Shock Orb: gains a larger orb and adds the homing effect attack while increasing its DMG to 27
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Attack: Shocked
Type: Passive
when hit by the attacks of a charging unit gain a perminent buff that enhances the following attacks:
Charged Shock: increasing its DMG to 36
Explosion: increasing its DMG to 36
Splitting Beam: increasing its DMG to 36
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Attack: Laser Morter
Type: AoE Multi-Strike
while under the Shocked effect, it gains enough power to rain down powerful explosive lasers in an area around itself (DMG: 21)
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ATK-ARM
Basic
"Initialization protocol... Run ATK-ARM.exe... Status: Online"
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DEF-ARM
Basic
"Initialization protocol... Run DEF-ARM.exe... Status: Online"
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Laser Drone
Basic
"Initialization protocol... Run laser.exe... Status: Online"
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Barrier Drone
Basic
"Initialization protocol... Run barrier.exe... Status: Online"
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Cleaver
Elite
"One-wheel and one-minded."
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Health: 715
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Health: 630
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Health: 100
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Health: 100
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Health: 475
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Avg Damage: 24.2
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Avg Damage: 20.5
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Avg Damage: 15
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Avg Damage: 15
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Avg Damage: 24.7
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Attack: Cleave (Red)
Type: (?)
(DMG: 17)
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Attack: Encircling Plasma Orbs (Red)
Type: (?)
(DMG: 17)
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Attack: Dividing Laser
Type: (?)
(DMG: )
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Attack: Pulse Shot
Type: (?)
(DMG: 15)
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Attack: Cleave
Type: (?)
(DMG: 20)
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Attack: Charged Cleave (Red)
Type: (?)
(DMG: 21)
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Attack: Charged Plasma Orbs (Red)
Type: (?)
(DMG: 21)
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Attack: Shocked
Type: Passive
when hit by the attacks of a charging unit gain a permanent buff that enhances the following attacks:
Cleave: increasing its DMG to 24
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Attack: Targeted Area Denial (Blue)
Type: (?)
(DMG: 22)
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Attack: Direct Plasma Shot (Blue)
Type: (?)
(DMG: 17)
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Attack: Spinflame
Type: (?)
while under the Shocked effect, (DMG: 30)
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Attack: Charged Area Denial (Blue)
Type: (?)
(DMG: 27)
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Attack: Charged Plasma Shot (Blue)
Type: (?)
(DMG: 21)
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Attack: Double Saw Spin (Green)
Type: (?)
(DMG: 26)
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Attack: Double Binding Plasma (Green)
Type: (?)
(DMG: 21)
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Attack: Charged Saw Spin (Green)
Type: (?)
(DMG: 32)
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Attack: Charged Binding Plasma (Green)
Type: (?)
(DMG: 26)
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Cleaver
Champion
"One-wheel and one-minded."
only the best knights fight this and live to tell the tale
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Health: 3111
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Avg Damage: 27.2
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Attack: Cleave
Type: (?)
(DMG: 24)
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Attack: Spinflame
Type: (?)
(DMG: 29)
|
Attack: Sonar strike
Type: (?)
(DMG: 34)
|
Attack: Homing Rockets
Type: (?)
(DMG: 26)
|
Attack: Direct Laser Fire
Type: (?)
(DMG: 23)
|
Grimlin
Basic
"A mindless mouth given form to rip, tear, and consume everything it touches."
|
Arbiter
Basic
"Constructed by Praxis to maintain order in the chaos... though "order" may be a bit of a stretch."
|
Behemoth
Basic
"How can a beast that large move so fast? It Looked like it was swimming through the ground."
|
Gar-Ghoul
Basic
"That light in the darkness was not a sign of safety, but a sign of doom."
|
Gar-Ghoul
Champion
"That light in the darkness was not a sign of safety, but a sign of doom."
|
|
|
|
|
|
Health: 210
|
Health: 525
|
Health: 490
|
Health: 350
|
Health: 920
|
Avg Damage: 20
|
Avg Damage: 20
|
Avg Damage: 20
|
Avg Damage: 25
|
Avg Damage: 23.3
|
Attack: Excited Cleave
Type: (?)
(DMG: 20)
|
Attack: Energy Waves
Type: (?)
(DMG: 20)
|
Attack: Charge
Type: (?)
(DMG: 20)
|
Attack: Trickster Orbs
Type: (?)
(DMG: 20)
|
Attack: Trickster Orbs
Type: (?)
(DMG: 20)
|
|
Attack: Summon Grimlin
Type: (?)
(DMG: 0)
|
Attack: Crystal Revenge
Type: (?)
(DMG: 20)
|
Attack: Spit Bombs
Type: (?)
(DMG: 30)
|
Attack: Spit Bombs
Type: (?)
(DMG: 30)
|
|
|
|
|
Attack: Encircling Bombs
Type: (?)
(DMG: 20)
|
Shade
Basic
"Never maintains a single form. Never stops growing. Never stops hungering."
|
Shade
Champion
"Never maintains a single form. Never stops growing. Never stops hungering."
|
|
|
Health: 425
|
Health: 1110
|
Avg Damage: 30
|
Avg Damage: 46.7
|
Attack: Charge
Type: (?)
(DMG: 20)
|
Attack: Charge
Type: (?)
(DMG: 28)
|
Attack: Slam
Type: (?)
(DMG: 40)
|
Attack: Slam
Type: (?)
(DMG: 56)
|
|
Attack: Shockwave
Type: (?)
(DMG: 56)
|
Minibosses
Appearance
|
Variations
|
Compendium Entry
|
Health
|
Damage
|
Actions
|
|
Guzzle Wound
|
"Netting's no use against these prickly beasts.
Drain ya dry in an instant, they will."
|
650
|
(?)
|
(?)
|
|
Sanguinesucker
|
"Cursed with the thirst, a little garlic
won't do much to deter this fiend."
|
725
|
10-22
|
(?)
|
|
Gust
|
"Those who say the eye of the storm is the safest
have never seen the eye of this storm."
|
700
|
(?)
|
(?)
|
|
Plague Bringer
|
"Leaving a trail of disease in its wake."
|
725
|
3-12
|
(?)
|
|
Summoned Guzzle
|
"Who would have thought even the Architect's Realm
would be infested with these pests?"
|
999
|
(?)
|
(?)
|
Appearance
|
Variations
|
Compendium Entry
|
Health
|
Damage
|
Actions
|
|
Royal Phalanx
|
"One's mettle is only truly tested
when it collides with the metal of the enemy."
|
1000
|
6-24
|
(?)
|
|
Phalanx Bros
|
"Brothers in arms. Brothers of ice.
Would hate to have been their
mother."
|
675
|
(?)
|
(?)
|
|
Blizzard
|
"Which is stronger, ice or steel?
We'll let the blizzard decide."
|
1100
|
15-18
|
(?)
|
|
Shield Bearer
|
"A shield so pristine even frost can't cling."
|
1200
|
(?)
|
(?)
|
|
Frozen Shield Bearer
|
[No Compendium Entry]
|
1
|
15-24
|
Shield Bash Leap
|
|
Summoned Phalanx
|
"It's considered an honor to guard the Architect
in his realm. No matter who that may be at the time."
|
999
|
(?)
|
(?)
|
Appearance
|
Variations
|
Compendium Entry
|
Health
|
Damage
|
Actions
|
|
Herald
|
"What is more terrifying than the
creeping shadow beneath a doorway?"
|
1750
|
(?)
|
(?)
|
|
Beguile
|
"The great manipulator. Shadows
bend and form at its beck and call."
|
1500
|
(?)
|
(?)
|
|
Charlatan
|
"Lies whispered so great your eyes
will start to believe."
|
1600
|
14-23
|
(?)
|
|
Mischief
|
"A trick for some, a treat for none.
It spells catastrophe for all."
|
1650
|
12-16
|
(?)
|
|
Summoned Herald
|
"Never meeting another Herald
again would have been nice."
|
999
|
(?)
|
(?)
|
Appearance
|
Variations
|
Compendium Entry
|
Health
|
Damage
|
Actions
|
|
Scrap Chief Mack
|
"Ole' reliable scraps, zaps, and CLAPS.
Cleans Literally All Presentable Surfaces."
|
2640
|
15-20
|
(?)
|
|
Overtime Scrapper
|
"Stays late to get the job done. If you want something done right...
better blow it up yourself!"
|
2110
|
(?)
|
(?)
|
|
Cleanup Crew
|
"It's a thankless job, but somebody has to do it.
Neither can seem to agree on who the boss is."
|
1100
|
15-30
|
(?)
|
|
Demolition Manager
|
"Tearing things down is always so much easier
than building anything up. And it's more fun!"
|
2400
|
(?)
|
(?)
|
|
Summoned Scrapper
|
"What would the real Scrapper think
if they saw the Architect's Realm?"
|
999
|
(?)
|
(?)
|
Bosses