Enemies

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Enemies in Ember Knights are the main obstacle the Knights must face and spawn based on which Level the Knights are in. Almost every room is accompanied by Enemies, and they frequently appear in multiple waves throughout each. Some enemies even have Elite and Champion variants, making them tougher to defeat and giving them new attacks and patterns.

All values listed are base values that are increased with difficulty modifiers. This page is new, and little is still known about most enemies. Values accompanied by an (?) are unconfirmed. Please contact the wiki editors if you have reliable information on unknown or unconfirmed values.

Enemies

Scoggfirth, The Bountiful Bough

Rakkling

Basic

"Nasty little biters. If you see one, know there's more about. Watch yer ankles."

Webbling

Basic

"Somehow there is a creature more annoying than a regular Rakkling."

Rakkling Nest

Basic

"Burn or destroy any of these ya see. Just know, they'll likely come back."

Rakknid

Basic

"Weren't very vigilant, were ya? Now they're full grown and tenfold the pest."

Oakbane

Basic

"Worst case of unnatural consumption I've ever come across. Pollutes, not Purifies."
RakklingCrop.png
Webbling Basic Apperance.png
RakklingNest.png
Rakknid.png
Oakbane.png
Health: 8 Health: 8 Health: 75 Health: 80 Health: 55
Avg Damage: 5 Avg Damage: 3 Avg Damage: 0 Avg Damage: 15 Avg Damage: 8
Attack: Leap

Type: Single Strike

Revs up and Leap on top of all who oppose it. (DMG: 5)

Attack: Leap

Type: Single Strike

Revs up and Leap on top of all who oppose it. (DMG: 5)

Attack: Spawn Rakkling

Type: Summon

Spawns the little demons known only as a Rakkling (DMG: 0)

Attack: Pounce

Type: Single Strike

Revs up before Pouncing forward Slashing at its target, they really don't learn do they. (DMG: 15)

Attack: Toxic Earth

Type: Projectile, DoT, AoE

Throws Toxic berries that Burst creating a Massive puddle and poisoning those who touch it, Do Not Consume (DMG: 8)

Attack: Cobweb

Type: Projectile, DoT, AoE

Shoots Webbing to glue its opponents before striking (DMG: 1)

Whirmaw

Basic

"Named these on account of how they twirl and bite. Did in too many Knights so far."

Whirmaw

Elite

"Named these on account of how they twirl and bite. Did in too many Knights so far."

Rotworm

Basic

"Not enough early birds out there ridding the universe of these 'uns."

Rotworm

Elite

"Not enough early birds out there ridding the universe of these 'uns."

Rotworm

Champion

"Not enough early birds out there ridding the universe of these 'uns."
Whirmaw.png
WhirmawElite.png
RotwormStandard.png
RotwormElite.png
RotwormChampion.png
Health: 30 Health: 45 Health: 44 Health: 66 Health: 455
Avg Damage: 7 Avg Damage: 13.5 Avg Damage: 8 Avg Damage: 10 Avg Damage: 13
Attack: Twirl

Type: Random, Multi Strike

Spins itself when it sees something, it Cannot control itself while spinning. (DMG: 7)

Attack: Twirl

Type: Random, Multi Strike

Spins itself when it sees something, it Cannot control itself while spinning. (DMG: 16)

Attack: Spit

Type: Projectile

violently Spits at its enemies, extremely acidic, Do Not Consume (DMG: 8)

Attack: Double-Spit

Type: Projectile

violently Spits at its enemies Twice, extremely acidic Do Not Consume (DMG: 10)

Attack: Triple-Spit

Type: Projectile

violently Spits at its enemies Thrice, extremely acidic Do Not Consume (DMG: 12)

Attack: Whirlwind

Type: Suck, Multi Strike, AoE

Spins itself while Slowly moving toward its target pulling anything toward the Center, (DMG: 11)

Attack: Tunnel

Type: Passive

Burrows underground to avoid Attacks and travels a short distance before resurfacing (DMG: 0)

Attack: Tunnel

Type: Passive

Burrows underground to avoid Attacks and travels a short distance before resurfacing (DMG: 0)

Attack: Homing-Spit

Type: Projectile

violently collects Spit before heaving it at enemies somehow making it have heat sink capabilities, extremely acidic Do Not Consume (DMG: 15)

Attack: Tunnel

Type: Passive

Burrows underground to avoid Attacks and travels a short distance before resurfacing (DMG: 0)

Attack: Spike

Type: Passive, AoE

While using Tunnel clones itself while faking three other locations when popping out spawns spikes instead (DMG: 12)

Steadfast Citadel, The Prestigious Encampment

Frost Bite

Basic

"Never Discount the small and the feeble. They always exist in droves."

Frost Bite

Bomb

"Never Discount the small and the feeble. They always exist in droves."

Shiver mage

Basic

"Then the wize wizened, like fruit at first frost."

Snow Witch

Basic

"Childish whimsy twists so quickly to cruelty, if not caressed and cared for."

Snow Witch

Elite

"Childish whimsy twists so quickly to cruelty, if not caressed and cared for."
FrostBiteB.png
FrostBiteA.png
Shiver Mage.png
SnowWitch.png
SnowWitchElite.png
Health: 25 Health: 33 Health: 80 Health: 85 Health: 128
Avg Damage: 5 Avg Damage: 7.5 Avg Damage: 5 Avg Damage: 10 Avg Damage: 15
Attack: Charge

Type: Single Strike

Charges at its target... what else did you expect? (DMG: 5)

Attack: Charge

Type: Single Strike

Charges at its target... what else did you expect? (DMG: 5)

Attack: Blizzard

'Ty'pe: AoE, DoT,

Swings its wand around swirling the wind around its desired position creating a blizzard that tears its target apart. (DMG: 5)

Attack: Ice Spikes

Type: Single Strike, Prop

Summons ice spikes on its target creating a Barrier that Damages anything that walks into it (DMG: 10)

Attack: Ice Spikes

Type: Single Strike, Prop

Summons ice spikes on its target creating a Barrier that Damages anything that walks into it (DMG: 15)

Attack: Death Explosion

Type: Single Strike, AoE

Explodes... somehow... (DMG: 10)

Attack: Teleport

Type: Passive

Before casting Ice Spikes it Teleports to its target's location (DMG: 15)

Chillvalier

Basic

"Brave knight, raise not thy blade, your mind is muddled. This is beneath you."

Scout

Basic

"The sound of a plucked string on a wintery morn still shivers my spine."

Vanguard

Basic

"The tip of an army's spear drives ruthlessly through the enemy."

Vanguard

Elite

"The tip of an army's spear drives ruthlessly through the enemy."

Vanguard

Champion

"The tip of an army's spear drives ruthlessly through the enemy."
Chillvalier.png
Scout.png
Vanguard.png
VanguardElite.png
VanguardChampion.png
Health: 90 Health: 70 Health: 145 Health: 218 Health: 950
Avg Damage: 13.5 Avg Damage: 8 Avg Damage: 18 Avg Damage: 22.5 Avg Damage: 28
Attack: Swing

Type: Double Strike

Swings its Ice sword at its target before Doubling back with a follow up Swing (DMG: 12, 15)

Attack: Frost Shot

Type: Projectile

shoots an Arrow from its bow made of pure Ice, its aim is Worse than Storm Troopers (DMG: 8)

Attack: Charge

Type: Single Strike

Charges at its target... A Quirky Knight once uttered the Famous quote "Scary Scary" upon witnessing this attack (DMG: 18)

Attack: Charge

Type: Single Strike

Charges at its target... A Quirky Knight once uttered the Famous quote "Scary Scary" upon witnessing this attack (DMG: 27)

Attack: Triple Charge

Type: Tripple Strike

Charges at its target Three times in quick succession (DMG: 32)

Attack: Rally

Type: Passive, Buff

Screams when it notices its enemy to Gather its allies, Buffing its allies with Movement Speed, Damage and Confidence (DMG: 0)

Attack: Dodge

Type: Passive

True Masters in the art of angering speedrunners Dodging, can dodge Everything even the constant cursing thrown its way (DMG: 0)

Attack: Triple Jab

Type: Tripple Strike

Upon Closing the Gap with its target it then proceeds to stab at the target violently, piercing through them not Once, not Twice but Three times!!! (DMG: 18)

Attack: Long Charge

Type: Single Strike, AoE

Winds up and Charges at its target with Blizzarding speed dropping Icefell (DMG: 32) from the ceiling behind it (DMG: 37)

Attack: Triple Jab

Type: Tripple Strike

Upon Closing the Gap with its target it then proceeds to stab at the target violently, piercing through them not Once, not Twice but Three times!!! (DMG: 18)

Attack: Icicle Spear

Type: (?)

(?) (DMG: 18)

Attack: Summon Allies

Type: Summon

summons frozen Chillvaliers to help aid in the fight (DMG: 0)

Chillvalier

Frozen

"Brave knight, raise not thy blade, your mind is muddled. This is beneath you."

Scout

Frozen

"The sound of a plucked string on a wintery morn still shivers my spine."

Vanguard

Frozen

"The tip of an army's spear drives ruthlessly through the enemy."

Vanguard

Frozen

"(?)"
ChillvalierB.png
ScoutB.png
Frozen vanguard.png
Frozen shield bearer.png
Health: 1 Health: 1 Health: 1 Health: 1
Avg Damage: 13.5 Avg Damage: 8 Avg Damage: 23 Avg Damage: (19.5)
Attack: Swing

Type: Double Strike

Swings its Ice sword at its target before Doubling back with a follow-up Swing (DMG: 12, 15)

Attack: Frost Shot

Type: Projectile

shoots an Arrow from its bow made of pure Ice, its aim is Worse than Storm Troopers (DMG: 8)

Attack: Charge

Type: Single Strike

Charges at its target... A Quirky Knight once uttered the Famous quote "Scary Scary" upon witnessing this attack (DMG: 23)

Attack: Sheild Bash

Type: Single Strike

violently Swings its shield at the ground breaking down 3 snowfell (DMG: 15)

Attack: Dodge

Type: Passive

True Masters in the art of angering speedrunners Dodging, can dodge Everything even the constant cursing thrown its way (DMG: 0)

Attack: Leap

Type: Multi Strike

Jumps into the air Slamming down and causing snowfell to fall around it (DMG: 24)

Wightsbury, The Purified Village

Craven

Basic

"Spirits can cling to the wings of those meant to deliver them home."

Pox Rat

Basic

"Found in every ship, company and castle. And never a good sign. Never."

Weald Wolf

Basic

"No greater beast exists than those in the imagination of man."

Condemned

Basic

"Evolving in darkness, the Condemned are masters of the shadow."

Condemned

Elite

"Evolving in darkness, the Condemned are masters of the shadow."
Craven Appearance .png Pox Rat Appearance .png Weald Wolf Appearance .png Condemned Appearance.png Condemned Elite Appearance.png
Health: 60 Health: 90 Health: 360 Health: 250 Health: 375
Avg Damage: 15 Avg Damage: 8.7 Avg Damage: 27 Avg Damage: (15) Avg Damage: (20.5)
Attack: Swing

Type: Swoop

Violently lunges at its target over and over until its dead (DMG: 15)

Attack: Necromatic breath

Type: Projectile, AoE

vomits a green sludge that spreads, can fire with extreme accuracy (DMG: 8)

Attack: Claw

Type: Double Strike

slashes at its target with its deadly claws twice (DMG: 18)

Attack: Assassinate

Type: Single Strike

dashes behind its target attempting a sorry attempt at a backstab (DMG: 15)

Attack: Assassinate

Type: Single Strike

dashes behind its target attempting a sorry attempt at a backstab (DMG: 23)

Attack: Toxify

Type: Buff

swirls its body around to prime itself changing its color and inflicting itself with Acid Reflex (DMG: 0)

Attack: Leap

Type: Charge, single strike

charging up predicting its target's path before dashing at its target and slashing at it (DMG: 27)

Attack: Throw Dagger

Type: Projectile

Fakes an Assassinate before throwing 2 deadly daggers at breakneck speeds (DMG: 18)

Attack: Acid Reflex

Type: Passive

While under the Toxify buff, it has increased attack speed increasing the AoE and dmg of Necromatic breath (DMG: 10) and becoming extremely volatile when it dies creating a quick explosion of acid (DMG: 8)

Attack: Gouge

Type: Charge, Single strike

charges up a claw swing to inflict more pain into the target before slashing breaking the sound barrier (DMG: 36)

Attack: Rage

Type: Passive, Buff

once it stops playing with its food it will howl into the night sky giving it high invincibility frames and higher attack speed (DMG: 0)

Mimic

Basic

"Lurking in suspiciously odd places, these creatures seem to inhabit empty chests like a deadly hermit crab."

Effigeist

Basic

"Look for the light they say. And evil has listened, changed its form in consequence."

The Forlorn

Basic

"Is there even anything under that cloak? I wouldn't recommend asking."

The Forlorn

Elite

"Is there even anything under that cloak? I wouldn't recommend asking."

The Forlorn

Champion

"Is there even anything under that cloak? I wouldn't recommend asking."

True Spacing Image.png

Mimic Appearance.png Effigeist Appearance .png The Forlorn Appearance .png The Forlorn Elite Appearance .png The Forlorn Champion.png
Health: 250 Health: 120 Health: 290 Health: 435 Health: 1900
Avg Damage: 15 Avg Damage: 9 Avg Damage: 13 Avg Damage: 21 Avg Damage: 23.17
Attack: Leap

Type: Single Strike

Revs up and Leap on top of all who oppose it. (DMG: 15)

Attack: Gheist shot

Type: Projectile

Acts like a sentry and fires at anything living that comes into contact with it (DMG: 8)

Attack: Necronomic Beam

Type: Charge

Generates a laser which it fires at its target (DMG: 16)

Attack: Necronomic Beam

Type: Charge

Generates a laser which it fires at its target (DMG: 24)

Attack: Necronomic Beam

Type: Charge

Generates a laser which it fires at its target (DMG: 27)

Attack: Freedom

Type: Passive

upon death, it breaks free from its former body, when hit after, it will trigger Fiend fire. (DMG: 0)

Attack: Spirit Ball

Type: Charge, Projectile

Charges up generating a sphere projectile before sending it at its target (DMG: 10)

Attack: Spirit Ball

Type: Charge, Projectile

Charges up generating a sphere projectile before sending it at its target (DMG: 15)

Attack: Spirit Ball

Type: Charge, Multi-Projectile

Charges up generating 3 sphere projectiles before sending them at its target (DMG: 15x3)

Attack: Fiend Fire

Type: Homing AoE

once it's free it will chase down its opponent before imploding on contact with anything (DMG: 7)

Attack: Teleport

Type: Passive

it cannot move but it can teleport short distances (DMG: 0)

Attack: Teleport

Type: Passive

it cannot move but it can teleport short distances (DMG: 0)

Attack: Teleport

Type: Passive

it cannot move but it can teleport short distances (DMG: 0)

Attack: Spirit Totem

Type: Homing, AoE

Shoots a laser on the ground chasing after its target (DMG: 24)

Attack: Spirit Totem

Type: Homing, AoE

Shoots a laser on the ground chasing after its target (DMG: 27)

Attack: Purple ball

Type: Multi-Projectile

(?) (DMG: 15x5)

Attack: Wide Eyed Gaze

Type: AoE, Charge

Gazes at its target in a massive cone-shaped AoE with a short delay before attack (DMG: 27)

Attack: Spirit Totem

Type: Healing, Single strike

lunges at its target biting them with a vampiric bite, healing themselves if successfully hit. (DMG: 17) (Healing: 26)

Attack: Clone

Type: Summon

summons 4 clones with 1 health each if the correct Forlorn is attacked the clones will disappear (DMG: 0)

Attack: Necromancy

Type: Summon

Summons 3 Necromantic enemies to assist it in battle (DMG: 0)

The Forlorn

Necromantic

"Is there even anything under that cloak? I wouldn't recommend asking."

Condemned

Necromantic

"Evolving in darkness, the Condemned are masters of the shadow."

Weald Wolf

Necromantic

"No greater beast exists than those in the imagination of man."
Forlorn Summoned Appearance.png Condemed Summoned Appearance.png Summoned Wolf.png
Health: 106 Health: 91 Health: 133
Avg Damage: 12.5 Avg Damage: 15 Avg Damage: 27
Attack: Necronomic Beam

Type: Charge

Generates a laser which it fires at its target (DMG: 16)

Attack: Assassinate

Type: Single Strike

dashes behind its target attempting a sorry attempt at a backstab (DMG: 15)

Attack: Claw

Type: Double Strike

slashes at its target with its deadly claws twice (DMG: 18)

Attack: Spirit Ball

Type: Charge, Projectile

Charges up generating a sphere projectile before sending it at its target (DMG: 9)

Attack: Leap

Type: Charge, single strike

charging up predicting its target's path before dashing at its target and slashing at it (DMG: 27)

Attack: Teleport

Type: Passive

it cannot move but it can teleport short distances (DMG: 0)

Attack: Gouge

Type: Charge, Single strike

charges up a claw swing to inflict more pain into the target before slashing breaking the sound barrier (DMG: 36)

Haunted Effigy

Basic

"A grisly effigy of unlife."

Aching Cage

Basic

"For some, life can be a prison, but death a thousandfold more."

Phantom Clone

Basic

"Cursed to live a half-life."

Gravegripper

Basic

"Let't talk of graves, of worms, and epitaphs."

Malevolent Mirror

Basic

"Breaking one could result in more than seven years bad luck."
Hauntedeffigy.gif
Aching Cage Appearance .png Phantom Clone Appearance.png Gravegripper Appearance.png Mirror Appearance.png
Health: (?) Health: 115 Health: 275 Health: 220 Health: 185
Avg Damage: 11.5 Avg Damage: 0 Avg Damage: 15 Avg Damage: 14 Avg Damage: 12
Attack: Sounding fireball

Type: projectile

fires a fireball at its target (DMG: 11)

Attack: Assist Phantom

Type: Heal

Unsheilds itself allowing phantom to consume its souls healing him (Healing: 14/s)

Attack: Delayed laser

Type: (?)

(?) (DMG: 15)

Attack: Grave Digging

Type: Single Strike

slashes at its target digging them up (DMG: 14)

Attack: Spirit Shot

Type: (?)

(?) (DMG: 12)

Attack: Spiritual Energy

Type: Passive

if the variant poltergeist is in the arena it has enhanced attacks (DMG: 12)

Attack: Confinement

Type: Passive

its continuously shielding itself until phantom needs its power making it completely invincible (DMG: 0)

Attack: Chain orb

Type: (?)

(?) (DMG: 15)

Attack: Three way Revolving laser

Type: (?)

(?) (DMG: 15)

Anville, The Great Forge

Welder

Basic

"Armed with bionic suits for premium jump distance."

Hypercharger

Basic

"Its gaping maw is just as dangerous as the energy it 'breathes'."

Defense Bot

Basic

"The best defence is a good offence, or so it's programmed to think."

Shocker

Basic

"Anville security has been having a tough time identifying friend from foe. Best nor get too close and find out which you are."

Shocker

Elite

"Anville security has been having a tough time identifying friend from foe. Best nor get too close and find out which you are."
Welder Appearance.png Hypercharger Appearance .png Defense Bot Appearance.png Shocker Appearance.png Shocker Elite Appearance.png
Health: 275 Health: 400 Health: 175 Health: 345 Health: 518
Avg Damage: 17 Avg Damage: 20 Avg Damage: 23.3 Avg Damage: 22.5 Avg Damage: 33
Attack: Drillhop

Type: Tri-Attack

smashes its drill at its target readjusting after every attempt (DMG: 17)

Attack: Screech

Type: Charge Single-Strike

shreds the skin off its target with an electronic scream (DMG: 18)

Attack: Compressed Air Walls

Type: Passive, defensive

Generates a wall of compressed air that flings whatever it touches back completely impenetrable, tho it doesn't last long (DMG: 0)

Attack: Charged Shock

Type: (?)

(DMG: 20)

Attack: Charged Shock

Type: (?)

(DMG: 30)

Attack: Shocked

Type: Passive

when hit by the attacks of a charging unit gain a perminent buff which enhances the following attacks:

Screech: gains a wider cone of attack increasing its DMG to 22

Attack: Shock Orb

Type: Charged, Projectile

collects enough energy to generate an electric orb before sending it after its target (DMG: 22)

Attack: Explosion

Type: (?)

(DMG: 20)

Attack: Explosion

Type: (?)

(DMG: 30)

Attack: Teleport

Type: Passive

it can teleport short distances (DMG: 0)

Attack: Shocked

Type: Passive

when hit by the attacks of a charging unit gain a perminent buff that enhances the following attacks:

Charged Shock: increasing its DMG to 25

Explosion: increasing its DMG to 25

Attack: Splitting beam

Type: (?)

(DMG: 30)

Attack: Shocked

Type: Passive

when hit by the attacks of a charging unit gain a perminent buff that enhances the following attacks:

Shock Orb: gains a larger orb and adds the homing effect attack while increasing its DMG to 27

Attack: Shocked

Type: Passive

when hit by the attacks of a charging unit gain a perminent buff that enhances the following attacks:

Charged Shock: increasing its DMG to 36

Explosion: increasing its DMG to 36

Splitting Beam: increasing its DMG to 36

Attack: Laser Morter

Type: AoE Multi-Strike

while under the Shocked effect, it gains enough power to rain down powerful explosive lasers in an area around itself (DMG: 21)

ATK-ARM

Basic

"Initialization protocol... Run ATK-ARM.exe... Status: Online"

DEF-ARM

Basic

"Initialization protocol... Run DEF-ARM.exe... Status: Online"

Laser Drone

Basic

"Initialization protocol... Run laser.exe... Status: Online"

Barrier Drone

Basic

"Initialization protocol... Run barrier.exe... Status: Online"

Cleaver

Elite

"One-wheel and one-minded."
ATK-ARM Appearance.png DEF-ARM Appearance.png Laser Drone Appearance.png Barrier Drone Appearance.png Cleaver Appearance .png
Health: 715 Health: 630 Health: 100 Health: 100 Health: 475
Avg Damage: 24.2 Avg Damage: 20.5 Avg Damage: 15 Avg Damage: 15 Avg Damage: 24.7
Attack: Cleave (Red)

Type: (?)

(DMG: 17)

Attack: Encircling Plasma Orbs (Red)

Type: (?)

(DMG: 17)

Attack: Dividing Laser

Type: (?)

(DMG: )

Attack: Pulse Shot

Type: (?)

(DMG: 15)

Attack: Cleave

Type: (?)

(DMG: 20)

Attack: Charged Cleave (Red)

Type: (?)

(DMG: 21)

Attack: Charged Plasma Orbs (Red)

Type: (?)

(DMG: 21)

Attack: Shocked

Type: Passive

when hit by the attacks of a charging unit gain a permanent buff that enhances the following attacks:

Cleave: increasing its DMG to 24

Attack: Targeted Area Denial (Blue)

Type: (?)

(DMG: 22)

Attack: Direct Plasma Shot (Blue)

Type: (?)

(DMG: 17)

Attack: Spinflame

Type: (?)

while under the Shocked effect, (DMG: 30)

Attack: Charged Area Denial (Blue)

Type: (?)

(DMG: 27)

Attack: Charged Plasma Shot (Blue)

Type: (?)

(DMG: 21)

Attack: Double Saw Spin (Green)

Type: (?)

(DMG: 26)

Attack: Double Binding Plasma (Green)

Type: (?)

(DMG: 21)

Attack: Charged Saw Spin (Green)

Type: (?)

(DMG: 32)

Attack: Charged Binding Plasma (Green)

Type: (?)

(DMG: 26)

Cleaver

Champion

"One-wheel and one-minded." 
only the best knights fight this and live to tell the tale
Mac Book Pro X.png
Health: 3111
Avg Damage: 27.2
Attack: Cleave

Type: (?)

(DMG: 24)

Attack: Spinflame

Type: (?)

(DMG: 29)

Attack: Sonar strike

Type: (?)

(DMG: 34)

Attack: Homing Rockets

Type: (?)

(DMG: 26)

Attack: Direct Laser Fire

Type: (?)

(DMG: 23)

Netherra, The Tyrant's Realm

Grimlin

Basic

"A mindless mouth given form to rip, tear, and consume everything it touches."

Arbiter

Basic

"Constructed by Praxis to maintain order in the chaos... though "order" may be a bit of a stretch."

Behemoth

Basic

"How can a beast that large move so fast? It Looked like it was swimming through the ground."

Gar-Ghoul

Basic

"That light in the darkness was not a sign of safety, but a sign of doom."

Gar-Ghoul

Champion

"That light in the darkness was not a sign of safety, but a sign of doom."
Grimlin Appearance.png Arbiter Appearance.png Behemoth Appearance.png Gar-Ghoul Appearance.png Gar-Ghoul Champ Appearance.png
Health: 210 Health: 525 Health: 490 Health: 350 Health: 920
Avg Damage: 20 Avg Damage: 20 Avg Damage: 20 Avg Damage: 25 Avg Damage: 23.3
Attack: Excited Cleave

Type: (?)

(DMG: 20)

Attack: Energy Waves

Type: (?)

(DMG: 20)

Attack: Charge

Type: (?)

(DMG: 20)

Attack: Trickster Orbs

Type: (?)

(DMG: 20)

Attack: Trickster Orbs

Type: (?)

(DMG: 20)

Attack: Summon Grimlin

Type: (?)

(DMG: 0)

Attack: Crystal Revenge

Type: (?)

(DMG: 20)

Attack: Spit Bombs

Type: (?)

(DMG: 30)

Attack: Spit Bombs

Type: (?)

(DMG: 30)

Attack: Encircling Bombs

Type: (?)

(DMG: 20)

Shade

Basic

"Never maintains a single form. Never stops growing. Never stops hungering."

Shade

Champion

"Never maintains a single form. Never stops growing. Never stops hungering."
Shade Appearance.png Shade Champ Appearance.png
Health: 425 Health: 1110
Avg Damage: 30 Avg Damage: 46.7
Attack: Charge

Type: (?)

(DMG: 20)

Attack: Charge

Type: (?)

(DMG: 28)

Attack: Slam

Type: (?)

(DMG: 40)

Attack: Slam

Type: (?)

(DMG: 56)

Attack: Shockwave

Type: (?)

(DMG: 56)

Minibosses

Scoggfirth

Appearance Variations Compendium Entry Health Damage Actions
Guzzle Wound Apperance.png Guzzle Wound "Netting's no use against these prickly beasts.

Drain ya dry in an instant, they will."

650 (?) (?)
Sanguinsucker Apperance.png Sanguinesucker "Cursed with the thirst, a little garlic

won't do much to deter this fiend."

725 10-22 (?)
Gust Apperance.png Gust "Those who say the eye of the storm is the safest

have never seen the eye of this storm."

700 (?) (?)
Plague Bringer Apperance.png Plague Bringer "Leaving a trail of disease in its wake." 725 3-12 (?)
Summoned Guzzle Appearance.png Summoned Guzzle "Who would have thought even the Architect's Realm

would be infested with these pests?"

999 (?) (?)

Steadfast Citadel

Appearance Variations Compendium Entry Health Damage Actions
Royal Phalanx Apperance.png Royal Phalanx "One's mettle is only truly tested

when it collides with the metal of the enemy."

1000 6-24 (?)
Phalanx Bros Appearance.png Phalanx Bros "Brothers in arms. Brothers of ice.

Would hate to have been their mother."

675 (?) (?)
Blizzard Apperance.png Blizzard "Which is stronger, ice or steel?

We'll let the blizzard decide."

1100 15-18 (?)
Shield Bearer Apperance.png Shield Bearer "A shield so pristine even frost can't cling." 1200 (?) (?)
Frozen shield bearer.png
Frozen Shield Bearer [No Compendium Entry] 1 15-24 Shield Bash Leap
Summoned Phalanx Appearance.png Summoned Phalanx "It's considered an honor to guard the Architect

in his realm. No matter who that may be at the time."

999 (?) (?)

Wightsbury

Appearance Variations Compendium Entry Health Damage Actions
Herald Apperance.png Herald "What is more terrifying than the

creeping shadow beneath a doorway?"

1750 (?) (?)
Beguile Apperance.png Beguile "The great manipulator. Shadows

bend and form at its beck and call."

1500 (?) (?)
Charlatan Apperance.png Charlatan "Lies whispered so great your eyes

will start to believe."

1600 14-23 (?)
Mischief Apperance.png Mischief "A trick for some, a treat for none.

It spells catastrophe for all."

1650 12-16 (?)
Summoned Herald Appearance.png Summoned Herald "Never meeting another Herald

again would have been nice."

999 (?) (?)

Anville

Appearance Variations Compendium Entry Health Damage Actions
Scrap Chief Mack Apperance.png Scrap Chief Mack "Ole' reliable scraps, zaps, and CLAPS.

Cleans Literally All Presentable Surfaces."

2640 15-20 (?)
Overtime Scrapper Apperance.png Overtime Scrapper "Stays late to get the job done. If you want something done right...

better blow it up yourself!"

2110 (?) (?)
Cleanup Crew.png Cleanup Crew "It's a thankless job, but somebody has to do it.

Neither can seem to agree on who the boss is."

1100 15-30 (?)
Demolition Manager Apperance.png Demolition Manager "Tearing things down is always so much easier

than building anything up. And it's more fun!"

2400 (?) (?)
Summoned Scrapper Appearance.png Summoned Scrapper "What would the real Scrapper think

if they saw the Architect's Realm?"

999 (?) (?)

Bosses